Where To Pre-Order Pokemon Sword And Shield For Nintendo Switch (US)

In a Nintendo Direct earlier this morning, Nintendo announced two new Pokemon games, which are titled Pokemon Sword and Pokemon Shield. The two games will arrive on Switch in late 2019, marking the first main series Pokemon games to arrive on the console. The Direct also gave us a brief look at the games’ gorgeous new region, Galar, and the three new starter Pokemon: Grookey, a grass monkey; Scorbunny, a fiery rabbit; and Sobble, a shy water lizard.

More information, including the exact release date, will be revealed in the coming months, but if you’re already mentally throwing your money at Nintendo and counting down the days, pre-orders for the game are slowly opening up. Best Buy already has listings for Pokemon Sword and Pokemon Shield live on their site, so you can pre-order the games right now. We’ll update this post as more retailers begin offering pre-orders.

Where to pre-order Pokemon Sword and Pokemon Shield

Best Buy — $60 (Sword, Shield)

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THQ Nordic Apologizes For AMA On Banned Website

THQ Nordic, the publisher of Darksiders 3, Biomutant, and other big games, has apologized for holding an ask me anything (AMA) session on infamous internet forum 8chan. The message board is known for hosting threads relating to subjects such as child pornography and white supremacy; THQ Nordic says it was not aware of the site’s affiliation with these topics before agreeing to the AMA.

“I personally agreed to this AMA without doing my proper due diligence to understand the history and the controversy of the site,” said THQ Nordic‘s PR & marketing director, Philipp Brock. “I do not condone child pornography, white supremacy, or racism in any shape or form.

“I am terribly sorry for the short-sightedness of my (!) decision, and promise to be far more vigorous in my assessment of these activities in the future. This was not about being edgy, this blew up and I very much regret to have done it in the first place.”

THQ Nordic announced the AMA in a tweet, saying “we’re doing an 8chan AMA and we have no idea why. Come join us!” After industry figures criticized the company for this move, it then replied to its initial tweet and stated “the opportunity was here and we took it, we got apporached [sic] in a very friendly and polite manner and were assured, said person (shoutout to Mark) will take care of the nasty stuff. So, here we are.” The tweet announcing the AMA has since been deleted.

8chan content was blocked from appearing in Google searches in 2015. Google also warned 8chan contains “suspected child abuse content.” Since then, 8chan has become embroiled in various controversies surrounding gamergate, swatting, racism, and white supremacism.

THQ Nordic was formed in 2011 after Nordic Games acquired much of the intellectual property of the now-defunct publisher THQ. More recently it has acquired Goat Simulator developer Coffee Stain, the TimeSplitters series, and the Alone in the Dark and Act of War franchises.

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Mortal Kombat 11 Brings Back Johnny Cage, And He’s Got Some New Tricks

NetherRealm Studios has added another familiar face to Mortal Kombat 11‘s roster of fighters: Johnny Cage. The movie star turned kombatant has been a mainstay since the very fist entry in the fighting game franchise and, over time, has changed his look in various ways. In Mortal Kombat 11 he’s a little older and greyer, but still embodies the classic self-involved Hollywood actor stereotype.

You can see Cage in action over on IGN ahead of a full reveal later today. Cage looks to have retained the majority of his iconic moves, like the flip kick, fireball, rising punch, and shadow kick. However, he’s also got some new tricks, such as using a camera’s flash to momentarily stun his enemy, and calling another Johnny Cage–presumably a stunt double–to hold his opponent down while he pummels them. His Fatality is pretty funny, but we’ll let you see that for yourself.

NetherRealm Studios is set to host a Kombat Kast stream today at 1 PM PT / 10 AM ET / 9 PM GMT / 8 AM AEDT (February 28). During these streams members of the development team usually breakdown aspects of the game such as new characters in a great deal of depth. We expect Johnny Cage will be the subject of the latest Kombat Kast, so make sure to watch the stream here on GameSpot.

A Mortal Kombat 11 beta is planned for March 28 for those who pre-order, and the game will be officially released for PS4, Xbox One, PC, and Nintendo Switch on April 23. Check out our pre-order guide for all of the various versions of the game, including the $300 edition that includes a wearable Scorpion mask.

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Resident Evil 2 Remake Ships 4 Million Copies

The Resident Evil 2 remake continues to perform well commercially. The game has now shipped 4 million copies globally, Capcom announced in a news release today. This is up from the 3 million copies that the game shipped during its first week.

The increased sales of Resident Evil 2 for PS4, Xbox One, and PC pushed total Resident Evil franchise sales to more than 90 million units since the series debuted in 1996 as of February 26, 2019. This is up from 88 million units back in January.

The 1998 original Resident Evil 2 reached sales of 4.96 million copies to stand as the fourth best-selling Resident Evil game, so the remake is coming up on that milestone.

Resident Evil 2’s free DLC, Ghost Survivors, was released on February 15. GameSpot’s Resident Evil 2 review called it “a terrifying experience like no other.”

“Resident Evil 2 is not only a stellar remake of the original, but it’s also simply a strong horror game that delivers anxiety-inducing and grotesque situations, topping some of the series’ finest entries,” wrote critic Alessandro Fillari. “But above all, the remake is an impressive game for the fact that it goes all-in on the pure survival horror experience, confidently embracing its horrifying tone and rarely letting up until the story’s conclusion.”

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Halo Boss Says Infinite Is A “Spiritual Reboot”; Also Talks Battle Royale And Why They Didn’t Make “Halo 5.5”

As part of a wide-ranging new interview, 343 Industries boss Bonnie Ross spoke candidly about Halo Infinite and what Microsoft wants to achieve with the Xbox One and PC game. She also responded to the battle royale phenomenon and confirmed that Halo Infinite will be at E3 2019.

Starting off, Ross told IGN Halo Infinite is a “spiritual reboot” of the Halo franchise. After the struggles of Halo: The Master Chief Collection and shortcomings related to Halo 4 and Halo 5, Ross said 343 took a step back to better consider what Halo Infinite should be.

“There has been a lot of introspective time to really reflect on what have we done as 343, where have we made mistakes, where have we hit it right, and what does Halo mean to all of us,” Ross said. “[Halo Infinite] is coming from [a place of], ‘What does Halo mean to all of us?’ The trailer that we did [at E3], that’s what Halo means to the studio. Maybe it took us two games to get there. We’ve done good things and bad things. But what does Halo mean to us? It’s about hope and wonder and heroism and humanity and community and bringing a community together. That’s what that trailer is, and that’s what we want to do [with Halo Infinite].”

Ross went on to say that she was proud of Halo 4’s campaign, but acknowledged that the multiplayer “lacked what we needed.” As for Halo 5, the game made improvements to the multiplayer package, but its story was “overwhelming,” she admitted. Halo Infinite aims to get it right with both single-player and multiplayer.

“So I look at Infinite as, we’re going to put the whole thing together,” she said. “Story is incredibly important and so is multiplayer. We have audiences that champion both sides–and then a lot of them that like both of them.”

Also during the interview, Ross responded to the current craze around battle royale games. She acknowledged that 343 is aware that some fans want to see a battle royale mode in Halo Infinite. She praised Respawn for Apex Legends, and said that game feels more like Halo than Fortnite, which could be a clue to Microsoft’s plans for Halo Infinite. But will Halo Infinite have a battle royale mode? “We have conversations all the time about what the right thing to do is,” she said, adding that the sandbox nature of Halo’s multiplayer allows for lots of different game modes, potentially including battle royale.

Whatever Microsoft decides to do with regards to battle royale or any other new game modes, Ross stressed that fans can rest assured that 343 won’t do anything that doesn’t feel right for Halo.

“Whatever we do needs to be the right thing for Halo. Whether or not you call it a battle royale or how we’re thinking about things going forward, the team thinks about, ‘This needs to be right for Halo,'” She said. “It’s always an active conversation, but I’m not saying anything more about [battle royale] right now.”

The interview also touched on the long gap between Halo 5 and Halo Infinite. In the past, mainline Halo games typically came out every three years, but that’s being extended for Halo Infinite. She confirmed that Microsoft considered releasing what she called “Halo 5.5” or a “Halo 6: ODST” type of Halo game that could launch as quickly as two years after Halo 5, but she and Xbox boss Phil Spencer ultimately decided it was “not the right thing for the fans.” Importantly, Ross stressed that no actual development work went into Halo 5.5 or Halo 6: ODST; it was only brainstorming.

She and Spencer had discussions about how to build a foundation for Halo that would set up the franchise for continued success over the next 10 to 20 years. Launching a “truncated” or “half-baked” Halo game, as Ross called them, would have potentially damaged the Halo brand. She acknowledged that Halo 5 lacked the kind of innovation that fans were looking for, so the team is taking extra time with Halo Infinite to ensure it’s an innovative game that also appeals to veteran fans.

Halo Infinite is rumoured to be a launch title for a new Xbox console said to be launching in 2020. Ross said Microsoft’s philosophy is to make sure a game is great before releasing it. It would seemingly be advantageous for a new Xbox platform to launch with a Halo game to help boost hardware sales, but she stressed that Microsoft is more focused on making sure the game is great instead of timing it to launch with new hardware. For reference, Halo: Combat Evolved was the only Halo game to be released as a launch title for Xbox hardware, and that was all the way back in 2001.

Looking ahead, Ross confirmed that Halo Infinite director Chris Lee will talk about the game at E3 2019 in June, but she didn’t give any teases for what to expect. While Halo Infinite’s release date hasn’t been announced yet, there is another rumour that claims the single-player will release in 2019 with the multiplayer component coming in 2020. Nothing is confirmed at this stage, but Microsoft has confirmed it’ll let people play the game ahead of launch through “flighting” programs.

Another interesting tidbit from the interview include Ross stating that Microsoft eventually wants to try again to make a Halo movie. There is a Halo TV show coming up sooner, and Ross said TV is a good format for a Halo story because its provides more time for character development. She also briefly spoke about the canceled Halo Mega Bloks game. She said the game, which had a more “whimsical and fun” take on Halo, lacked a clear design focus, and added that it was in development for a year longer than it should have been. Regarding other more experimental Halo games, Ross said 343 holds “hack-a-thon” events internally to come up with new ideas that could be made into Halo games after Halo Infinite.

Ross was recently inducted into the AIAS Hall of Fame. The first woman in the AIAS Hall of Fame, Ross joins other industry legends like Bethesda’s Todd Howard, along with Mario creator Shigeru Miyamoto, Metal Gear designer Hideo Kojima, and Valve founder Gabe Newell.

You can watch the full IGN interview with Ross here.

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