Don’t Worry, Devolver Is Still Having An E3 Press Conference

Following the news today that Electronic Arts will not have a traditional press conference at E3 2019 this year, indie game publisher Devolver Digital quickly chimed in to confirm it will have a press conference this year. That’s good news, considering Devolver’s previous E3 press conferences were some of the wackiest, wild, and absurd the show has to offer

Devolver confirmed in its tweet, “FWIW, we’re still going to do an E3 press conference.”

Devolver’s E3 press conferences in the past have been pre-recorded, and they’re known to be truly absurd. The host usually makes jabs at video game industry trends and gaming culture in general. It’s really great and refreshing.

We can only imagine what Devolver will have in store for its 2019 E3 press conference. We’ll be watching, that’s for sure.

EA won’t have a traditional press conference at E3 this year, and, in a major shakeup for the annual summer gaming show, neither will Sony. Nintendo, Ubisoft, and Bethesda have yet to confirm their plans for E3 2019. Microsoft, meanwhile, is going big at E3 2019. The company will reportedly discuss its plans for next-generation consoles and more during the show.

E3 2019 runs June 12-14, so keep checking back with GameSpot for more.

One of Devolver’s latest games, Ape Out, came out at the end of February. Here at GameSpot we gave it a 7/10 and called it a “pleasant, jazzy way to spend a few hours.”

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H1Z1 Changes Its Name On PC And Implements Large Patch

NantG has announced that the PC version of H1Z1–formally known as H1Z1: King of the Kill and H1Z1 before that–has been renamed Z1 Battle Royale. Also now called Z1BR for short, the title has received a patch that updates almost every aspect of the free-to-play battle royale game. The PS4 version of the game (still owned by its original developer Daybreak Games–which itself used to be called Sony Online Entertainment) will retain its H1Z1 moniker. Confused by all the name changing yet? No? Excellent.

“[The PC update for Z1BR is] also huge because it represents the first big delivery on the promise that the new NantG team made when it took over development last September: Bring back the game that so many of you fell in love with in the classic ‘King of the Kill’ era around Preseason 3 at the end of 2016 and in early 2017,” NantG general manager Anthony Castoro said in a blog post. “We still plan to address old weapon models, classic in-game UI elements, and more,” he continued.

The new patch updates movement and stance animations, as well as combat and gun mechanics. In terms of animations, updates have been made to running, jumping, crouching, weapon swapping and reloading, and both active and passive stances. The speed of running and strafing, as well as the height of your jump, has also been changed. We’ve listed the combat and gun mechanic changes below.

Z1 Battle Royale Weapon Changes

  • AR-15 restored PS3 recoil and bullet speed.
  • AK-47 restored PS3 recoil and bullet speed.
  • Shotgun restored PS3 recoil and bullet speed.
  • M1911 restored PS3 recoil, fire rate, and bullet speed.
  • Sniper Rifle restored PS3 recoil, sway, and bullet speed.
  • Removed the Hellfire SMG and reintroduced the M1911A1.
  • Melee Weapons had a QoL clean up to responsiveness.
  • ADS snap speed when strafing/jumping.

Tweaks have also been made to the environment and vehicles. A new Ranked Pro playlist has been made available in Solos mode too, and the patch implements a series of bug fixes. There’s quite a bit, all of which is outlined in the full patch notes on Z1BR’s Steam page.

Z1 Battle Royale is available on PC.

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PUBG Is Remastering Its Maps, Starting With Erangel

PUBG Corp. has announced that future updates are coming to PlayerUnknown’s Battlegrounds to improve the battle royale game’s maps. The first map to be remastered is Erangel, PUBG’s original battlefield.

“As some of you inferred from some recent leaks of a map image, we are working on new ways to balance loot and otherwise improve our maps, Erangel being the first,” PUBG Corp. wrote in a blog post. “The addition of compounds is just one way we’re testing internally, but is certainly not the ONLY way.” In order to ensure any map changes “feel good when completed,” PUBG Corp. plans on “testing several potential changes to Erangel soon.” The exact details concerning these possible changes and planned tests will be revealed “in the coming weeks.”

The blog post also reminds players to keep in mind that “leaked images are usually just a snapshot in time and rarely represent the entire plan or scope of what’s being worked on.” So the image of the new Erangel map may not turn out to be the changes that PUBG Corp. ultimately goes with. If, however, the image is to be believed, PUBG Corp. plans on adding numerous housing compounds to Erangel, creating new drops spots and points of interest to the map.

Along with the remastered visuals and layout, PUBG Corp. also intends to rebalance loot placement and drop rates on PUBG’s maps. Like the visual and layout remaster, the loot rebalance will be coming to Erangel first. PUBG Corp. hasn’t yet revealed what the rebalance patch might entail but it plans to test the changes with players first before solidifying them.

In November 2018, PUBG Corp. executive producer Taeseok Jang published a blog post detailing the company’s plans for PUBG in 2019–which hinted something like map remasters might be coming. “Build stability and quality are now our most important value, and upon that base we will build new battle royale gameplay and new content,” he wrote. “At first, this is likely to slow down our build cadence, but as these processes become more proficient, we hope to provide new content as fast as before, while maintaining our new stability and quality-first goal.”

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